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Super Mario 64

Super Mario 64

This is a great game that was released by Nintendo. It gives a the player a challenge even after you beat the main villain. I would definitely recommend this as one of your very first games because it introduces you to some characters, bosses, and abilities.

Super_Mario_64_(NA)Super Mario 64 is a platform game, published by Nintendo and developed by its EAD division, for the Nintendo 64. Along with Pilotwings 64, it was one of the launch titles for the console. It was released in Japan on June 23, 1996, and later in North America, Europe, and Australia. More than eleven million copies of Super Mario 64 have been sold. An enhanced remake called Super Mario 64 DS was released for the Nintendo DS in 2004.

As one of the earlier three-dimensional (3D) platform games, Super Mario 64 is based on open world playability, degrees of freedom through all three axes in space, and relatively large areas which are composed primarily of true 3D polygons as opposed to only two-dimensional (2D) sprites. The game established a new archetype for the 3D genre, much as Super Mario Bros. did for 2D sidescrolling platformers. In the evolution from two dimensions to three, Super Mario 64 places an emphasis on exploration within vast worlds that require the player to complete multiple diverse missions, in addition to the occasional linear obstacle courses as in traditional platform games. While doing so, it still preserves many gameplay elements and characters of earlier Mario games.

The game has left a lasting impression on 3D game design, particularly notable for its use of a dynamic camera system and the implementation of its 360-degree analog control. The title is acclaimed by many critics and fans as one of the greatest and most revolutionary video games of all time.


Super Mario 64 is a 3D platformer where the player controls Mario through several courses. Each course is an enclosed world in which the player is free to wander in all directions and discover the environment without time limits. The worlds are filled with enemies that attack Mario as well as friendly creatures that provide assistance, offer information, or ask a favor (such as pink “peace-loving” Bob-omb Buddies). The player gathers stars in each course; some stars only appear after completing certain tasks, often hinted at by the name of the course. These challenges include defeating a boss, solving puzzles, racing an opponent, and gathering coins. As more stars are collected, more areas of the castle hub world become accessible. The player unlocks doors in the castle with keys obtained by defeating Bowser in special courses. There are many hidden mini-courses and other secrets to the game, most containing extra stars needed to complete the game entirely.


Some courses have special cap power-ups which augment Mario’s abilities. The Wing Cap allows Mario to fly; the Metal Cap makes him immune to most damage, allows him to withstand wind, walk underwater, and be unaffected by noxious gases; and the Vanish Cap renders him partially immaterial and allows him to walk through some obstacles such as wire mesh, as well as granting invulnerability to some forms of damage. Some courses contain cannons that Mario can access by speaking to a pink Bob-omb Buddy. After entering a cannon, Mario can be shot out to reach distant places. When the player has the Wing Cap equipped, cannons can be used to reach high altitudes or fly across most levels quickly.

Mario’s abilities in Super Mario 64 are far more diverse than those of previous Mario games. The player can make Mario walk, run, jump, crouch, crawl, swim, climb, kick, or punch using the game controller’s analog stick and buttons. Special jumps can be executed by combining a regular jump with other actions, including the double and triple jumps (jumping two and three times in a row, respectively), long jump and backflip. There are also special maneuvers, such as wall jumping; jumping from one wall to another in rapid succession to reach areas that would otherwise be too high. The player can pick up and carry certain items, an ability which is used to solve various puzzles, and swim underwater at various speeds. Mario’s life energy slowly diminishes while underwater, representing how long he can hold his breath.

Plot and setting

Super Mario 64 is set in Princess Peach’s Castle, which consists of three floors, a basement, a moat, and a courtyard. The area outside the castle is an introductory area in which the player can experiment, testing his or her player skills. Scattered throughout the castle are entrances to courses via secret walls and paintings. Super Mario 64 begins with a letter from Princess Peach inviting Mario to come to her castle for a cake she has baked for him. However, when he arrives, Mario discovers that Bowser has invaded the castle and imprisoned the princess and her servants within it using the power of the castle’s 120 Power Stars. Many of the castle’s paintings are portals to other worlds, in which Bowser’s minions keep watch over the stars. Mario explores the castle for these portals to enter the worlds and recover the stars. He gains access to more rooms as he recovers more Power Stars, and eventually traverses three different obstacle courses, each leading to its own battle with Bowser. Defeating Bowser the first two times earns Mario a key for opening another level of the castle. After Mario defeats Bowser in the final battle, Peach is released from the stained-glass window above the castle’s entrance. Peach rewards Mario by kissing him on the nose and baking the cake that she had promised him.

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Mario: games list

Mario: games list

Here could be a written account list of all the games that Mario has appeared in, either during a major role, bear or just a cameo appearance from where things began in 1981 to the current day.


  • Cameo – is not a Mario based title, however there is reference to him somewhere along the story.
  • Spin off – Not a main-stream Mario adventure game, but a spin off in which Mario may be a playable character.
  • Main role – Mario is the starring character in one of his regular adventure games.


Originally back in 1980’s Mario was not a plumber but a carpenter, whom referred to as the “Jump man” and not Mario as we recognized him.


  • Donkey Kong (Arcade) – Main role as “Jump man”


  • Donkey Kong Jr. (Arcade) – Spin off


  • Donkey Kong (Atari 8-bt/Apple II/Commodore 64 and MS-DOS) – Main role as “Jump man”
  • Donkey Kong (Famicom) – Japanese release – Main role as “Jump man”
  • Donkey Kong Jr (INTV/VIC20) – Released in North America & Japan – Spin off
  • Donkey Kong Jr./Donkey Kong Jr. Math (Famicom/C1 NES TV Japan release) – Spin off
  • Mario Bros. Main role
  • Mario Bros. (Atari 2600, Atari 5200) – North American release – Main role
  • Super Mario Bros. (Famicom) – Japan release – Main role
  • Mario’s Bombs Away (Game & Watch) – Released North America and Japan – Main role


  • Donkey Kong Hockey (Game & Watch) – Spin off
  • Pinball (Famicom/NES) – North America and Japan release – Mario cameos in the bonus stage
  • Mario Bros. Special (NEC PC-8801) – Japan release – Main role
  • Punch Ball Mario Bros. (NEC PC-8801) – Japan release – Spin off


  • Super Mario Bros. (Famicom/NES) – North America and Japan release – Main role
  • Wrecking Crew (Famicom/NES) – North America and Japan release – some people know this as “Mario wrecking crew” – Spin off


  • All Night Nippon Super Mario Bros. (Famicom Disk System) – Released in Japan – Main role
  • Donkey Kong (NES) – North America and Europe release – Main role
  • Donkey Kong Jr. (NES) – North America release – Spin off
  • Mario Bros. (NEC PC-8801) – Released in Japan – Main role
  • Mario Bros. (NES) – North America and Europe release – Main role
  • Super Mario Bros. (Famicom Disk System) – Japan release – Main role
  • Super Mario Bros. 2 (Famicom Disk System) – Japan release – Main role
  • Super Mario Bros. Special (NEC PC-8801) – Japan release – Main role
  • Vs. Super Mario Bros. (Arcade) – Released in North American and Japan – Spin off


  • Punch-Out!! (Famicom/NES) Recognise the referee? It’s Mario!- Cameo
  • Mario Bros. (Famicom/NES) – Mario is the main character
  • Super Mario Bros. (NES) European release – Main role


  • Donkey Kong (Atari 7800) – North America and Europe release – Main role
  • Donkey Kong (Famicom Disk System) – Released in Japan – Main role
  • Donkey Kong Classics (NES) – North America release – Spin off
  • Donkey Kong Jr. (Atari 7800) – Released in North America and Europe – Spin off
  • Donkey Kong Jr. (Famicom Disk System) – Released in Japan – Spin off
  • Kaettekita Mario Bros. (Famicom Disk System) – Japan release – Main role
  • Mario Bros. (Atari 7800, XE Game System) – Main role
  • Super Mario Bros. 2 (NES) – North America release – Main role
  • Super Mario Bros./Duck Hunt (NES) – North America release – Main role (in SMB)
  • 3-in-1 Super Mario Bros./Duck Hunt/World Class Track Meet (NES) – North America release – Main role (in SMB)


  • Alleyway (Game Boy) – Released North America and Japan – Cameo appearance in bonus level as well as being featured on the box art in every release except the Japanese one.
  • Donkey Kong 2 (Game & Watch) – Released inNorth America and Japan- Main Role
  • Donkey Kong Classics (NES) – Europe release – Spin off
  • Super Mario Bros. 2 (NES) – Europe and Australia release – Main Role
  • Super Mario Bros. (Wristwatch Game) – North America release- Main Role
  • Super Mario Land (Game Boy) – North America and Japan release – Main Role
  • Tetris (Famicom/NES) – North America and Japan release – Mario appears once the player completes Level 9, Height 5 – Mario makes a cameo appearance
  • Tetris (Gameboy) – North America and Japan release – Mario and Luigi both make a cameo appearance during two player game.


A new decade and Mario has a lot of title roles given compared to the previous era apart from star as Cameo’s inother games. This also marks the introduction of “Edutainment” titles like writing skills, history, geography and etc.


  • Dr. Mario (Gameboy) – Spin off
  • Dr. Mario (NES) – Spin off
  • Super Mario Bros. 3 – North America release – Main role
  • Super Mario Land (Gameboy) – Europe release – Main role
  • Super Mario World (Super Famicom) – Japan release – Main role
  • Vs. Dr. Mario (Arcade) – North America and Japan release – Spin off


  • Mario the Juggler (Game & Watch) – North America and Japan release – Spin off
  • Mario Teaches Typing (MS-DOS) – North America release – Edutainment title
  • Super Mario Bros. 3 (NES Release) – Europe release – Main role
  • Super Mario World (SNES) – North America release – Main role
  • NES Open Tournament Golf (NES) – North America release – Spin off
  • Super Mario Bros. & Friends: When I Grow up (PC) – North America release – Edutainment title
  • Yoshi (Famicom) – Japan release – you play as Mario or Luigi
  • Yoshi (Game Boy) – Japan release – you play as Mario or Luigi


  • Super Mario USA AKA Super Mario Bros. 2 (Famicom) – Japan release of Super Mario Bros. 2 – Main role
  • Super Mario Kart (Super Famicom/SNES) – Spin off – though Mario can be a playable character
  • Yoshi (Famicom/NES, Game Boy) Main role – you play as Mario or Luigi
  • Yoshi’s Cookie (Famicom and Gameboy) – Japan release – Spin off
  • Mario Paint (SNES) – Edutainment title
  • Super Mario Land 2: 6 Golden Coins (Game Boy) – Main role
  • Mario’s Time Machine (DOS) – Edutainment title
  • Super Mario World (SNES) – Europe release – Main role
  • Mario is Missing (DOS) – Edutainment title


  • Mario’s Time Machine (NES) – Edutainment title
  • Mario & Wario (Super Famicom) – Japan only – Mario is the main antagonist in this game – Spin off
  • Super Mario All-Stars (Super Famicom/SNES) – A compilation of three titles in which Mario has a Main Role
  • Yoshi’s Cookie (NES, SNES, Super Famicom and Game Boy) – North America and Japan release – Spin off
  • Mario Bros. Classic (NES) – Europe only – Remake
  • Mario’s Early Years! Fun with Letters (SNES) – North America only – Edutainment title
  • Mario’s Early Years! Fun with Numbers (SNES) – North America only – Edutainment title
  • Mario’s Early Years! Preschool fun (SNES) – North America only – Edutainment title
  • Yoshi’s Safari (SNES/Super Famicom) – Spin off


  • Manhole (Game & Watch) – Spin off
  • Donkey Kong (Game Boy) – Main Role/Remake
  • Super Mario All-stars + Super Mario World (Super Famicom/SNES) – North America and Europe – A compilation of four games in which Mario is the Main role
  • Mario’s Time Machine (NES) – North America only – Edutainment title
  • Yoshi’s Cookie (NES) – European release – Spin off
  • Hotel Mario (CD-i) – Main role
  • Super Mario Curling (SNES) – Europe only – Spin off


  • Mario’s Tennis (Virtual Boy) – Spin off
  • Mario Teaches Typing (Microsoft Windows) – Edutainment title
  • Mario Teaches Typing (Macintosh) – Edutainment title
  • Mario Clash (Virtual Boy) – Main role
  • Mario’s Picross (Game Boy) – Main role
  • Mario’s Picross 2 (Game Boy) – Main role
  • Mario’s Super Picross (Super Famicom) – Japan only – Main role
  • Undake 30 Same Game (Super Famicom Satellaview) – Japan only – Cameo
  • Mario’s Game Gallery (PC) – Spin off
  • Super Mario World 2: Yoshi’s Island (SNES) – Mario is a baby, Semi main-role. Character plays as Yoshi however
  • BS Super Mario USA Power Challenge (Satellaview) – Japan only – Spin off


  • Super Mario RPG: Legend of the Seven Stars (Super Famicom/SNES) – Main role – RPG Title
  • Mario 64 (Nintendo 64) – Main role
  • Mario’s Picross 2 (Game Boy – Japan only) – Main role
  • Mario Teaches Typing 2 (PC) – Edutainment title
  • Yoshi’s Panel de Pon (Satellaview) – Japan only – Spin off


  • Game & Watch Gallery (Game Boy) – Spin off
  • Mario Excite Bike (Super Famicom Satellaview) – Spin off
  • Mario Kart 64 (Nintendo 64) – Spin off, though you can choose to play as Mario or Luigi
  • Mario Teaches Typing 2 (PC) – Edutainment title
  • Mario Paint BS Version (Satellaview) – Japan only – Edutainment title
  • Super Mario 64 – European release – Main role


  • Mario no Photopi (Nintendo 64) – Japan only – Main role
  • Wrecking Crew ’98 (Super Famicom) – Japan only – Spin off
  • Mario Party (Nintendo 64) – Japan release – Spin off
  • Game & Watch Gallery 2 (Game Boy Color) – Spin off compilation


  • Super Mario Bros. Deluxe (Game Boy Color) – Remake of Main Role
  • Game & Watch Gallery 3 (Game Boy Color) – Spin off
  • Mario Golf (Game Boy Color, Nintendo 64) – Japan release – Spin off
  • Mario Party 2 (Nintendo 64) – Spin off
  • Mario Artist: Paint Studio (1999) – Japan only – Edutainment
  • Super Smash Bros. (Nintendo 64) – Spin off of various Nintendo characters including Mario


A new generation has arrived and a replacement mode of gameplay had been given birth to. This era witness the endof the made Super Nintendo (SNES) because the Nintendo “ultra” 64 followed by the gamecube and eventually the Wii created it’s platforms introduction to game history.


  • Mario Golf (Game Boy Color) (Nintendo 64) – North America release – Spin off
  • Mario Tennis (Nintendo 64) – Spin off
  • Paper Mario (Nintendo 64) – Main role – RPG Title
  • Mario Tennis (Game Boy Color) – Released in Japan – Spin off
  • Mario Party 2 (Nintendo 64) – release outside Japan – Spin off
  • Game & Watch Gallery 3 (Game Boy Color) – European release – Spin off
  • Mario Party 3 (Nintendo 64) – Released in Japan – Spin off
  • Mario Artist: Talent Studio – Japan only – Edutainment title
  • Mario Artist: Communication Kit – Japan only – Edutainment title
  • Mario Artist: Polygon Studio – Japan only – Edutainment title


  • Dr. Mario 64 (Nintendo 64) – Japan release – Spin off
  • Mario Tennis (Game Boy Color) – release outside Japan – Spin off
  • Paper Mario (Nintendo 64) – release outside Japan – Main role – RPG Title
  • Mario Party 3 (Nintendo 64) – release outside Japan – Spin off
  • Super Mario Advance (Game Boy Advance) – Remake of a Main Role title
  • Mario Kart: Super Circuit (Game Boy Advance) – Spin off
  • Luigi’s Mansion (GameCube) – Main role for Luigi – Mario has been abducted.
  • Super Smash Bros. Melee (GameCube) – Japan and North America release – Spin off/Cameo
  • Super Mario World: Super Mario Advance 2 (Game Boy Advance) – Japan release – Remake of Main Role Title


  • Super Mario World: Super Mario Advance 2 (Game Boy Advance) – Release outside Japan – Remake of Main Role Title
  • Super Mario Sunshine (GameCube) – Main Role
  • Yoshi’s Island: Super Mario Advance 3 (Game Boy Advance) – Remake of title in which Mario is a Baby and has a main role in the story but the player controls Yoshi.
  • Mario Party 4 (GameCube) – Spin off
  • Game & Watch Gallery 4 (Game Boy Advance) – Spin off


  • Super Mario Advance 4: Super Mario Bros. 3 (Game Boy Advance) – Remake of Main role game
  • Mario Golf: Toadstool Tour (GameCube) – Spin off
  • Mario Kart: Double Dash!! (GameCube) – Spin off
  • Mario Party 5 (GameCube) – Spin off
  • Mario & Luigi: Superstar Saga (Game Boy Advance) – Main Role – RPG Title


  • Super Mario Fushigi no Korokoro Party (Arcade) – Spin off
  • Mario Golf: Advance Tour (Game Boy Advance) – Spin off
  • Mario vs. Donkey Kong (Game Boy Advance) – Main Role
  • Super Mario Bros. (Classic NES Series) (Game Boy Advance e-Reader) – Remake of Main Role
  • Paper Mario: The Thousand-Year Door (GameCube) – Main Role – RPG Title
  • Mario Pinball Land (Game Boy Advance) – Spin off
  • Dr. Mario (Classic NES Series) (Game Boy Advance) – Spin off
  • Mario Power Tennis (GameCube) – Spin off
  • Wrecking Crew (Game Boy Advance) – Spin off
  • Super Mario Bros.: The Lost Levels (GBA) – Japan only GBA – Remake of Main Role, The Lost Levels was released as Super Mario Bros. 2 in Japan!
  • Super Mario 64 DS (Nintendo DS) – Japan and North America release – Remake of Main Role


  • Mario Power Tennis (GameCube) – European release – Spin off
  • Mario Party Advance (Game Boy Advance) – Remake/Spin off
  • Yoshi Touch & Go (Nintendo DS) – Spin off
  • Dance Dance Revolution Mario Mix (GameCube) – Spin off
  • Dr. Mario & Puzzle League (Game Boy Advance) – Spin off
  • Mario Superstar Baseball (GameCube) – Spin off
  • Mario Tennis: Power Tour (Game Boy Advance) – Spin off
  • Mario Party 6 (GameCube) – Australia and Europe release – Spin off
  • Super Princess Peach (Nintendo DS) – Japan release – Mario is the abductee, and Peach the starring role – Semi Spin off
  • Mario Party 7 (GameCube) – Spin off
  • Mario Kart DS (Nintendo DS) – Spin off though you can choose to play as Mario or Luigi
  • Super Mario Strikers (GameCube) – Spin off
  • Mario & Luigi: Partners in Time (Nintendo DS) – Main Role – RPG Title
  • Mario Kart Arcade GP (Arcade) international release – Spin off
  • NBA Street V3 (GameCube) Mario is a playable character – Semi-Main Role in Spin-off game
  • SSX on Tour (GameCube) Mario is a playable character – Semi-Main Role in Spin-off game


  • Mario Party 7 (GameCube) – European and Australia release – Spin off
  • Mario & Luigi: Partners in Time (Nintendo DS) – European and Australia release – Main Role – RPG Title
  • Super Mario 64 DS (Nintendo DS) – Chinese release – Main Role
  • Super Princess Peach (Nintendo DS) – release outside Japan – Mario is the abductee – Semi Main Role
  • New Super Mario Bros. (Nintendo DS) – Main Role
  • Mario Hoops 3-on-3 (Nintendo DS) Mario is a playable character – Spin off
  • Game & Watch Collection (Nintendo DS) – Spin off
  • Mario vs. Donkey Kong 2: March of the Minis (Nintendo DS) – Main Role
  • Yoshi Topsy-Turvy (Game Boy Advance) – Spin off


  • Mario Kart 64 (Virtual Console (N64)) – Spin off though you can play as Mario or Luigi
  • Super Paper Mario (Wii) April 9, 2007 – Main Role – RPG Title
  • Mario Party 8 (Wii) May 29, 2007 North America – Spin off
  • Mario Strikers Charged (Wii) – July 30, 2007 – Spin off
  • Mario vs. Donkey Kong 2: March of the Minis (Nintendo DS) Release outside America – Mario is a supporting character – Semi-main role
  • Mario & Sonic at the Olympic Games (Nintendo DS, Wii) – November 6, 2007 (U.S. Release) – Spin off
  • Super Mario Galaxy (Wii) November 12, 2007 (USA) – Main Role
  • Mario Kart Arcade GP 2 (Arcade) – 2007 (Japan) – Main Role
  • Mario Party DS (Nintendo DS) – November 19, 2007 – Spin off
  • Super Mario Bros. 3 (Virtual Console (NES)) – Remake of Main Role


  • Mario Kart Wii (Wii) – April 27, 2008 (USA) – Spin off though you can play as Mario or Luigi
  • Super Smash Bros. Brawl (Wii) – March 9, 2008 (USA) – Spin off/Cameo
  • Mario Super Sluggers (Wii) – August 25th, 2008 (USA) – Spin off


  • Mario & Sonic at the Olympic Winter Games (Wii) – October 13, 2009 (USA) – Spin off
  • New Super Mario Bros. Wii (Wii) – November 15, 2009 – Main Role
  • Super Smash Bros. (Virtual Console) – December 21, 2009 – Spin off
  • Mario & Luigi: Bowser’s Inside Story (DS) September 14, 2009 (USA) – Main Role – RPG Title


  • Super Mario Galaxy 2 (Wii) – May 23, 2010 (USA) – Main Role
  • Game and Watch Collection 2 (Nintendo DS) – Spin-off Minigame compilation
  • Super Mario Allstars 25th Anniversary edition (Nintendo Wii) – Main Role
  • Mario vs. Donkey Kong: Mini Land Mayhem (Nintendo DS) – Main Role
  • Mario Sports Mix (Wii) – Spin off and Mario as a playable character


  • Super Mario 3D Land (Nintendo 3DS) – Main Role
  • Mario & Sonic at the London 2012 Olympic Games (Wii) – Spin off
  • Mario Kart 7 (Nintendo 3DS) – Spin off
  • Fortune Street (Wii) – Spin off


  • Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS) – Spin off
  • Mario Party 9 (Wii) – Spin off
  • Mario Tennis Open (Nintendo 3DS) – Spin off
  • New Super Mario Bros 2 (Nintendo 3DS) – Main Role
  • Paper Mario: Sticker Star (Nintendo 3DS) – Main Role
  • New Super Mario Bros U (Wii-U) – Main Role


  • Mario Kart Arcade DX (Arcade game) – Spin off
  • Mario and Luigi: Dream Team (Nintendo 3DS) – Main Role
  • Mario Golf: World Tour (Nintendo 3DS) – Spin off
  • Mario and Donkey Kong: Minis on the Move (Nintendo e-Shop) – Mario Role
  • Mario Kart title TBA (Wii-U) – Spin off
  • Super Mario title TBA (Wii-U) – Main Role
  • Super Smash Bros title TBA (Wii-U) – Spin off



First game Donkey Kong (1981)
Created by Shigeru Miyamoto
Designed by Shigeru Miyamoto Yōichi Kotabe Shigefumi Hino
Voiced by (English) Ronald B. Ruben (1991) Marc Graue (1994) Charles Martinet (1995- ) Peter Cullen (Saturday Supercade) Lou Albano (The Super Mario Bros. Super Show!) Walker Boone (The Adventures of Super Mario Bros. 3 and Super Mario World)
Voiced by (Japanese) Tōru Furuya (1996-1998; Super Mario Bros.: The Great Mission to Rescue Princess Peach! and Amada Anime Series: Super Mario Bros.)
Portrayed by Lou Albano (The Super Mario Bros. Super Show!) Bob Hoskins (Super Mario Bros.)

Mario  is a fictional character in the Mario video game franchise by Nintendo, created by Japanese video game designer Shigeru Miyamoto. Serving as Nintendo’s mascot and the eponymous protagonist of the series, Mario has appeared in over 200 video games since his creation. Depicted as a short, pudgy, Italian plumber who resides in the Mushroom Kingdom, he repeatedly rescues Princess Peach from the Koopa villain Bowser and stops his numerous plans to destroy him and take over the kingdom. Mario also has other enemies and rivals, including Donkey Kong and Wario.

Mario is said by many to be the most famous character in video game history. Mario games, as a whole, have sold more than 210 million units, making the Mario franchise the best-selling video game franchise of all time. Outside of the Super Mario platform series, he has appeared in video games of other genres, including the Mario Kart racing series, sports games, such as the Mario Tennis and Mario Golf series, role-playing video games such as Paper Mario and Super Mario RPG, and educational games, such as Mario Is Missing! and Mario’s Time Machine. He has inspired television shows, film, comics and a line of licensed merchandise. Since 1995, Mario has been voiced by Charles Martinet.

Concept and creation

Shigeru Miyamoto created Mario while developing Donkey Kong in an attempt to produce a best-selling video game for Nintendo; previous titles like Sheriff had not achieved the same success as titles like Pac-Man. Originally, Miyamoto wanted to create a video game that used the characters Popeye, Bluto, and Olive Oyl. At the time, however, Miyamoto was unable to acquire a license to use the characters (and would not until 1982), so he ended up making Jumpman (later known as Mario), Donkey Kong, and Pauline. In the early stages of Donkey Kong, Mario was unable to jump, and the focus was to escape a maze. However, Miyamoto enabled Mario to jump, saying “If you had a barrel rolling towards you, what would you do?”

Seen on his hat, Mario’s emblem represents him in the interfaces of many of the games in which he has appeared.

Miyamoto originally named the character “Mr. Video”, and he was to be used in every video game Miyamoto developed. According to a widely circulated story, during localization of Donkey Kong for North American audiences, Nintendo of America’s warehouse landlord Mario Segale confronted its then-president Minoru Arakawa, demanding back rent. Following a heated argument in which the Nintendo employees eventually convinced Segale he would be paid, they opted to name the character in the game Mario after him.

Miyamoto commented that if he had named Mario “Mr. Video”, Mario likely would have “disappeared off the face of the Earth.” By Miyamoto’s own account, Mario’s profession was chosen to fit with the game design. Since Donkey Kong was set on a construction site, Mario was made into a carpenter. When he appeared again in Mario Bros., it was decided he should be a plumber, since a lot of the game is played in underground settings. Mario’s character design, particularly his large nose, draws on western influences; once he became a plumber, Miyamoto decided to “put him in New York” and make him Italian, lightheartedly attributing Mario’s nationality to his mustache. Other sources have Mario’s profession chosen to be carpenter in an effort to depict the character as an ordinary hard worker, and make it easier for players to identify with him. After a colleague suggested that Mario more closely resembled a plumber, Miyamoto changed Mario’s profession accordingly and developed Mario Bros., featuring the character in the sewers of New York City.

Due to the graphical limitations of arcade hardware at the time, Miyamoto clothed the character in red overalls and a blue shirt to contrast against each other and the background. A red cap was added to let Miyamoto avoid drawing the character’s hairstyle, forehead, and eyebrows, as well as to circumvent the issue of animating his hair as he jumped. To make him appear human onscreen despite his small size, Mario was given distinct features, prominently a large nose and a mustache, which avoided the need to draw a mouth and facial expressions on the small onscreen character.

Miyamoto developed Mario with the idea of using him as a “go to” character that could be put into any title as needed, albeit in cameo appearances, as at the time Miyamoto was not expecting Mario to become popular. To this end, he originally called the character “Mr. Video”, comparing his intent to have Mario appear in later games to the cameos done by Alfred Hitchcock within Hitchcock’s films. Over time, Mario’s appearance has become more defined; white gloves, brown shoes, a red “M” in a white circle on the front of his hat and gold buttons on his overalls have been added. The colors of his shirt and overalls were also reversed from a blue shirt with red overalls to a red shirt with blue overalls. Miyamoto attributed this process to the different development teams and artists for each game as well as advances in technology as time has gone on. Nintendo has never revealed Mario’s full name, stating only that it was not “Mario Mario” despite the implication of the Mario Bros. series’ title, its use in the live-action film adaptation, and information given in the Prima official Guidebook to Mario and Luigi: Superstar Saga.

Mario’s iconic sprite from Super Mario Bros. (1985)

Mario debuted as “Jumpman” in the arcade game Donkey Kong on July 9, 1981. He is shown as a carpenter that has a pet ape. The carpenter mistreats the ape, so Donkey Kong escapes and kidnaps Jumpman’s girlfriend, originally known as the Lady, but later named Pauline. The player must take the role of Jumpman and rescue the girl. The character was later renamed “Mario” in the 1982 arcade game Donkey Kong Junior, the only game in which he has ever been portrayed as an antagonist. In the 1983 arcade game Mario Bros., Mario and his younger brother Luigi are portrayed as Italian-American plumbers who have to defeat creatures that have been coming from the sewers below New York.

In Super Mario Bros. for the Nintendo Entertainment System, Mario saves Princess Toadstool (later known as Princess Peach) of the Mushroom Kingdom from King Koopa. To save Princess Toadstool, Mario conquers the eight worlds of the Mushroom Kingdom by going to the castle in each to defeat a minion of King Koopa. To reach each castle, Mario battles through three sub-worlds by defeating King Koopa’s henchmen. If Mario successfully fights his way through the castle and defeats the minion, he frees a Mushroom Retainer. Inside the eighth castle, Mario has a final fight with King Koopa and frees Princess Toadstool. In Super Mario Bros. 2, the player could choose between Mario, Luigi, Toad, or Princess Peach. Each character possesses unique abilities (Luigi has stronger jumping ability, Toad can dig the fastest, and Peach can float), with Mario being the most well-rounded. In Super Mario Bros. 3, Mario quests to save the rulers of seven kingdoms from Bowser and his children, the Koopalings, and Mario travels across eight worlds to restore order to the Mushroom World and to rescue Princess Peach. Mario is introduced to new power-ups that augment his abilities.

Mario, aka Jump Man (1981) 
These are some Sprites of Mario from Donkey Kong on the NES.

Sprites from Donkey Kong (1981)

Mario Bros (1983) 
This was an arcade style game, you could either play 1v1 battle mode vs. your brother Luigi. Or you could play on a multi-height level, with 2 pipes at the top, where a unlimited amount of turtles and other assorted enemies would descend upon you, the aim was to get the highest score (by killing more and more enemies). This was the first game in which Mario was a Plumber and saw the introduction of his brother, Luigi.

2 years after Mario Bros came Super Mario Bros which was the first visit to the Mushroom Kingdom, where Mario had gone to rescue a princess in distress, who had been kidnapped by Bowser

Super Mario Bros 2 (1988)
This was not originally a Mario game, it was once called Doki Doki Panic, all Nintendo did was simply replace the four players from Doki Doki Panic and insert the Super Mario Bros and their buddies Toad and Princess as playable characters.. Simple as that, this was the only game to feature Wart as the main boss. Mario uses vegetables and potions to defeat his foes in this game as opposed to the classic mushrooms and fire-flowers etc. You had the option to play as Princess Toadstool, Toad and Luigi too.

Sprites of our new, rounder Mario from Super Mario Bros. 2 (1988)

Super Mario Land (1989)
Although Super Mario Land was released later than Super Mario Bros. 2, the sprites for the Gameboy games always seemed to be a generation behind those of the consoles, the sprites of Mario weren’t too dissimilar to that of Mario’s sprites from Donkey Kong (1981) and Mario Bros (1983) in the sense that his eyes were 1 pixel in size, and due to technical limitations of the time he also had very sharp features such as his pointy nose and cap.

Sprites from Super Mario Land (1989)
Sprites from Super Mario Land (1989)

 Super Mario Bros 3 (1989) 
Another of the Princess Toadstool rescuing platformers, this one however outsold any platform game in the world, even Super Mario World (Which imo is better). You play Mario (or Mario & Luigi in 2 player) trying to track down Bowser, you must also return the Wands of Power that control each lands to there Kings by defeating the Koopa Kids.

Another rounder-rendition of Mario from Super Mario Bros 3 (1989) ]

With the release of the SNES, a significantly more powerful platform than the NES in all respects, Mario’s creators could finally make the colourful, more detailed sprites that we all know and love today.

The sprites were made in significantly more detail and able to utilize a much greater colour pallet. Re-releases of SMB1,2,3 were bought out with remastered graphics and sound under the compilation “Super Mario Allstars” – the re-release of these titles with better graphics thanks to the more powerful platform would leak to a peak of Mario popularity – a fine hour indeed.

Super Mario World (1991) 
The first Mario Game on the Super Nintendo, another kidnap of Princess Toadstool, This adventure however is not set in the Mushroom Kingdom, Mario is in Dinosaur Land which consists of several playable zones including Yoshi’s Island, Donut Plains, The Bridge areas, Vanilla Dome, Star Land, The Forest of Illusion, Chocolate Island, a Sunken Ship, and finally the Valley of Bowser

Harnessing the power of the 16-bit revolution Nintendo were finally able to combine the new rounded Mario with many different colours and much more detail. Sprites from Super Mario World (1991)
Harnessing the power of the 16-bit revolution Nintendo were finally able to combine the new rounded Mario with many different colours and much more detail. Sprites from Super Mario World (1991)

Super Mario Kart (1992) 
This was the first ever Super Mario racing game, it was released on the Super Nintendo and featured three different cups (Mushroom, Flower and Star, you could also unlock a fourth, called Special Cup), three different racing speeds (50cc, 100cc, 150cc) and three different modes (Battle, Grand Prix or Time Trial). The available characters in this title were: Donkey Kong, Bowser, Mario, Toad, Luigi, Princess, Yoshi and Koopa Troopa. Yet again the sprites of Mario in his Kart had come on leaps and bounds from their pre-90’s predecessors.

A year later in Super Mario Kart Mario takes on a non-side scrolling roll, and we start to see Mario from different views other than the side. Sprites from Super Mario Kart.
A year later in Super Mario Kart Mario takes on a non-side scrolling roll, and we start to see Mario from different views other than the side. Sprites from Super Mario Kart.

Mario 1996-2002

Mario made his 3D debut in Super Mario 64. Princess Peach sends Mario a letter inviting him to join her at her castle for cake; however, when he arrives, Mario discovers that Bowser has invaded the castle and imprisoned the princess and her servants within it using the castle’s 120 Power Stars. Many of the castle’s paintings are portals to other worlds, in which Bowser’s minions guard the stars. Mario explores the castle and these other worlds to recover the stars. He gains access to more painting portals as he recovers more stars, and he traverses three obstacle courses that lead him to battles with Bowser. Defeating Bowser the first two times earns Mario keys that open new levels of the castle, while the final battle releases Peach, who rewards Mario by baking the cake that she promised him.

In Super Mario Sunshine, Mario, Toadsworth, and Princess Peach take a vacation to Isle Delfino, a tropical island. A person resembling Mario, known as “Shadow Mario”, vandalizes and pollutes the entire island using a magic paintbrush. The vandalism has also caused the Shine Sprites to flee from the island’s main city, Delfino Plaza, and blanket the island in darkness. Blamed for the mess, Mario is arrested by the island authorities and ordered to clean up Isle Delfino. Mario is equipped with FLUDD, a robotic hosing device invented by Professor E. Gadd, which he uses to clean up the pollution and collect the Shine Sprites. Meanwhile, Peach is kidnapped by Shadow Mario, who reveals himself to be Bowser Jr., one of Bowser’s children, having stolen the paintbrush from Professor E. Gadd. Mario eventually confronts Bowser and Bowser Jr. and rescues the princess. With the island cleaned up, Mario and Peach begin their vacation.

Mario 2006–present

Mario went to 2.5D in New Super Mario Bros. While Mario and Peach take a walk together through the Mushroom Kingdom, Bowser Jr. kidnaps Peach and flees. Mario gives chase, venturing through eight worlds. Mario eventually catches up, defeating both Bowser and Bowser Jr. and rescuing Peach. In Super Mario Galaxy, Mario is invited by Princess Peach to the centennial Star Festival in the Mushroom Kingdom. Upon arrival, Bowser invades the kingdom and rips Peach’s castle from its foundations and lifts it into outer space. After failing to prevent the princess from being kidnapped, Mario meets star-like creatures called Lumas and their companion, Rosalina. Rosalina tells Mario that Bowser has stolen the Power Stars, the source of power for Rosalina’s mobile observatory, and has taken Peach to the center of the universe. Mario then travels to various galaxies to reclaim the Power Stars to restore power to the observatory and reclaim Princess Peach. In New Super Mario Bros. Wii, another 2.5D game, Mario, Luigi, and two Toads are attending Princess Peach’s birthday party when Bowser Jr. and the other seven Koopalings ambush the princess and kidnap her. Mario, Luigi, and the two Toads chase after them across eight worlds, defeating each Koopaling as they progress. The quartet eventually confronts Bowser, defeating him and reclaiming the princess. In Super Mario Galaxy 2, Bowser, who has transformed himself into a giant using the Power Stars, attacks the Mushroom Kingdom and abducts Peach, taking her to the center of the universe. With the help of the Lumas, Mario pilots Starship Mario, a mobile planet in the shape of his head, in order to travel to various galaxies and gather the Power Stars, used to fuel the ship. After multiple battles against both Bowser and Bowser Jr., Mario eventually arrives at Bowser’s lair at the center of the universe, where he defeats him and rescues the princess. In 2012, Mario returned in New Super Mario Bros. 2 where he collects several coins scattered across the Mushroom Kingdom in addition to saving Princess Peach from the evil clutches of Bowser and the Koopalings. Mario returns once more to defeat Bowser and his minions in New Super Mario Bros. U. Mario is one of the playable characters in Super Mario 3D World, having average running speed and jump height.

For more information on the Super Mario series you can visit Super Luigi Bros